Friends & Enemies
Every dot picks one friend and one enemy, and knows nothing else.
Each step it drifts a little toward the centre of the room, takes a large step
toward its friend and a small step away from its enemy. Now and then one dot re-picks.
The same rules run in 2, 3, 4, or 5 dimensions — pick a space with the buttons below.
Only three axes are drawn at a time, so in 4D/5D use the turn sliders to swing the
hidden axes into view, the slab sliders to slice a section of them, or enable the
grand tour to walk through every projection automatically.
Drag to orbit, scroll to zoom.
Space
2D holds z at zero and locks the camera face-on. 3D is the full room. In 4D and 5D the extra axes (w, v) are invisible until you swing them in with the turn sliders below, slice them with the slab, or let the grand tour rotate through every projection.
Space pauses. R resets. R with shift re-picks all. H hides this panel. Drag to orbit, scroll to zoom.